![cycles render engine - Why does refraction + volume scatter cause a much darker result? - Blender Stack Exchange cycles render engine - Why does refraction + volume scatter cause a much darker result? - Blender Stack Exchange](https://i.stack.imgur.com/ahKSa.png)
cycles render engine - Why does refraction + volume scatter cause a much darker result? - Blender Stack Exchange
![Cycles volume absorption shader goes fuzzy when changing anything else in blender, in this case the ambient lighting. ctrl+z doesnt fix it : r/blender Cycles volume absorption shader goes fuzzy when changing anything else in blender, in this case the ambient lighting. ctrl+z doesnt fix it : r/blender](https://external-preview.redd.it/W5Oa9wQ7t39vgqoPQY3LVl382BqxdQ5t6IRZr3lOd7k.png?width=640&crop=smart&format=pjpg&auto=webp&s=d8f3bb501276960477489eba903611c1c8e4c75f)
Cycles volume absorption shader goes fuzzy when changing anything else in blender, in this case the ambient lighting. ctrl+z doesnt fix it : r/blender
![A shader setup that uses both the volume scatter and volume absorption... | Download Scientific Diagram A shader setup that uses both the volume scatter and volume absorption... | Download Scientific Diagram](https://www.researchgate.net/profile/Eric-Henon/publication/282981374/figure/fig2/AS:614164422733854@1523439617771/A-shader-setup-that-uses-both-the-volume-scatter-and-volume-absorption-shaders-in-order.png)