Experience the future of STEAM education with DBH at the Science for All Summit! Kevin Epps, Caleb Stowe, and Josiah Laster will guide attendees through a hands-on session on SCRUM, music production, and game development. Join us on feb 20, 1:45p-2:45p, and learn how to Own the Game! Learn more and register at go.unc.edu/SFAS.
Bringing Agile Innovation to STEAM Education
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Digital Brilliance Hour’s Redesign: Empowering Students, Parents, and Organizations Like Never Before
At Digital Brilliance Hour (DBH), we’re always striving to make a greater impact. We’re thrilled to announce the launch of our newly redesigned website, reflecting our expanded mission and commitment to better serving our growing community. This redesign is more than just a fresh look—it’s a transformation of our business model, designed to bring clarity, accessibility, and new…
Digital Brilliance Hour Fall 2024 Students Release Their First Game
dec 11 was an exciting day for Digital Brilliance Hour (DBH), Durham Technical College, and the Gamer’s Club community as we proudly released Zebler: Evade, Rebuild, Escape, an action-packed game built in just three weeks! This milestone is the result of collaboration, creativity, and an unstoppable commitment to…
At Digital Brilliance Hour (DBH), we believe in the transformative power of STEEAM (Science, Technology, Engineering, Entrepreneurship, Arts, and Mathematics) education to unlock potential, inspire innovation, and change lives. We are on a mission to bridge the equity gap in STEM fields, serving Black and Latino youth who are severely underrepresented in these industries. To make this vision a…
In today’s world, where technology is reshaping industries and transforming lives, it’s critical that Black and Brown youth have access to tools and frameworks that will empower them to “Own the Game.” This concept of “owning the game” goes beyond mastering a skill or profession—it’s about creating pathways in tech where few have ventured before, even when those efforts are…
Are you ready to embark on an unforgettable summer adventure? Digital Brilliance Hour (DBH) is thrilled to announce the launch of early bird registration for our highly anticipated virtual summer camp in 2023! Designed for new or current participants eager to explore the world of STEM, this camp offers a unique opportunity to engage in an immersive and enriching learning experience. Register…
Dear Digital Brilliance Hour Community,
We regret to inform you that due to unforeseen emergencies, our Spring 2023 workshop has been canceled. We know that many of you were eagerly anticipating this event, and we apologize for any inconvenience this may cause.
Just a few weeks ago, we announced the opening of registration for our Spring 2023 workshop. Unfortunately, the unforeseen…
Digital Brilliance Hour is excited to announce its upcoming virtual Spring 2023 STEM workshop for teens interested in game development, software development, and music production. Early registrants can take advantage of a 10% discount on the original price of $200 but act fast as registration ends on March 17th. This workshop provides a unique opportunity for teens to learn new skills, network…
Fall 2022 Workshop has been completed with the new album and game releases!
After 11 weeks, the students who took part in the Fall 2022 Workshop have released the culmination of their hard work by sharing their new album and game releases! They put a lot of work into these projects, added this work experience to their portfolios, and it shows! Their products, “GameOver EP” and…
In this tutorial we continue the series on how to create an OpenBOR Model from scratch with a spritesheet. Moreover, this video starts ups off downloading the Soldier spritesheet, prepping it, extracting the frames and building the initial animations for the new model through OpenBORStats. We did because during out development for Ogre’s Mayhem’s latest patch, we learned a lot. For…