Are you ready to embark on an unforgettable summer adventure? Digital Brilliance Hour (DBH) is thrilled to announce the launch of early bird registration for our highly anticipated virtual summer camp in 2023! Designed for new or current participants eager to explore the world of STEM, this camp offers a unique opportunity to engage in an immersive and enriching learning experience. Register…
Dear Digital Brilliance Hour Community,
We regret to inform you that due to unforeseen emergencies, our Spring 2023 workshop has been canceled. We know that many of you were eagerly anticipating this event, and we apologize for any inconvenience this may cause.
Just a few weeks ago, we announced the opening of registration for our Spring 2023 workshop. Unfortunately, the unforeseen…
Digital Brilliance Hour is excited to announce its upcoming virtual Spring 2023 STEM workshop for teens interested in game development, software development, and music production. Early registrants can take advantage of a 10% discount on the original price of $200 but act fast as registration ends on March 17th. This workshop provides a unique opportunity for teens to learn new skills, network…
Fall 2022 Workshop has been completed with the new album and game releases!
After 11 weeks, the students who took part in the Fall 2022 Workshop have released the culmination of their hard work by sharing their new album and game releases! They put a lot of work into these projects, added this work experience to their portfolios, and it shows! Their products, “GameOver EP” and…
In this tutorial we continue the series on how to create an OpenBOR Model from scratch with a spritesheet. Moreover, this video starts ups off downloading the Soldier spritesheet, prepping it, extracting the frames and building the initial animations for the new model through OpenBORStats. We did because during out development for Ogre’s Mayhem’s latest patch, we learned a lot. For…
In this tutorial we continue the series on how to create an OpenBOR Model from scratch with a spritesheet. Moreover, this video starts ups off downloading the Soldier spritesheet, prepping it, extracting the frames and building the initial animations for the new model through OpenBORStats. We did because during out development for Ogre’s Mayhem’s latest patch, we learned a lot. For example, we…
In this tutorial we start a series on how to create an OpenBOR Model from scratch with a spritesheet. Moreover, this video starts ups off downloading the Soldier spritesheet, prepping it, extracting the frames and building the initial animations for the new model through OpenBORStats. We did because during out development for Ogre’s Mayhem’s latest patch, we learned a lot. For example…
Spring 2022 Workshop has been completed with new album and game releases!
After 12 weeks, the students who took part in the Spring 2022 Workshop have released the culmination of their hard work by sharing their new album and game releases! They put a lot of work into these projects, added this work experience to their portfolios, and it shows! Their products, “KickFlip LP” and…
OpenBOR is a very extensive game engine with so much potential. It offers so many features that touch every faucet of learning game and software development, and we at Digital Brilliance Hour use this engine in our Coding Curriculum to teach the fundamentals of Coding and Software Development. Our focus is on build our underprivileged youth with this information to be better prepared in this tech…
Black Software Engineer. What’s it like to be one? Can it be done? Isn’t Software Development only for other cultures?
There is supposedly a huge initiative to bring more people of color into these tech companies, especially larger ones. So I wanted to start the conversation about being a black software engineer. Because from the outside looking in, it’s looks a lot different…